: Registry load complete, continuing handshake. : Recieved login wrapper packet event for channel fml:handshake with index 17 : Received registry packet for minecraft:entity_type : Displaying tip tipsmod:undead_helmet on screen ConnectScreen. These packets are relevant as well, they have no reply/acknowlegement? So the first unreplied message could be for the entity types packet. : Sending ticking packet info 'Config travelersbackpack-server.toml' to 'fml:handshake' sequence 21 : Sending ticking packet info 'Config create-server.toml' to 'fml:handshake' sequence 20 : Sending ticking packet info 'Config artifacts-server.toml' to 'fml:handshake' sequence 19 : Sending ticking packet info 'Config curios-server.toml' to 'fml:handshake' sequence 18 : Sending ticking packet info 'Registry minecraft:entity_type' to 'fml:handshake' sequence 17 The latest.log is not showing what the client is doing with those network packets. You are connecting to the server and it proceeds normally until it gets to packet 22 for the ensorcellation-server.toml, it doesn't receive any acknowlegement from the client for this and later packets.Ĭan you post the debug.log from the client. These look to be the relevant messages on the server. : Sending ticking packet info 'Config forge-server.toml' to 'fml:handshake' sequence 26 : Sending ticking packet info 'Config cofh_core-server.toml' to 'fml:handshake' sequence 24 : Sending ticking packet info 'Config jei-server.toml' to 'fml:handshake' sequence 25 : Sending ticking packet info 'Config potsnstuff-server.toml' to 'fml:handshake' sequence 23 : Sending ticking packet info 'Config ensorcellation-server.toml' to 'fml:handshake' sequence 22 : Received client indexed reply 16 of type $C2SAcknowledge ![]() : Recieved login wrapper packet event for channel fml:handshake with index 16 Please tell me if other log is needed, i don't know very well about what log i need to post. We checked the Architectury mod issue post and saw 4 people report that they couldn't join a server or a world, so we removed the mod and all dependent mods on it, but still couldn't connect, we reverted the modpack back to how it was at first before June 29th, reinstalling all server files, and couldn't connect. ![]() One of the new mods we had put out was Architecture 4.5.75. , really i was all day in this and even today i was still trying with a lot different things.Īs I said at the beginning, this happened on June 29, a day before the 29, I could play but the modpack was different from the one we created on the 29 for a new world, so I assumed that the problem was a mod (although my friend could connect). I did a complete uninstall of Minecraft, we did a complete uninstall of the server, the hosting support verified that my connection was not the problem, we changed the server to all possible versions of Forge 1.18.2, I logged out and back in Minecraft, i allocated 7, 8 and even 9 RAM and still didn't work (My friend just allocated 6GB and he could connect without problem), etc. The modpack is custom, i manually do the overrides folder, and i sent the files to my friend, he could connect, but me not, with exact the same mods and config. I have Minecraft launcher, the host is with bisecthosting, yesterday i was all day with bisecthosting support trying to fix the problem, we did everything really and i couldn't connect. Since June 29 when the Minecraft servers went down, i can't connect to my usual server.
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